BootCraft

Six-Sided Shuttles

Teams aim to roll their six-sided die as many times as possible to win. The only catch is, the higher the number, the more running and reps.

Features:
Warm Up,
Running
Drill time:
05 minutes, 10 minutes
Min. group size:
5+

Shut The Box!

What do you get when you mix up an old pub, dice game with exercise? Read on to find out!

Features:
Conditioning, Strength,
Gamified
Drill time:
30-39 minutes
Min. group size:
1+

Variations On 6

Pick any 6 exercises for your group and run them through these 6 drills.

Features:
Conditioning,
Intervals
Drill time:
40-49 minutes
Min. group size:
1+

5 Rounds & Burpees

5 different rounds of exercises plus as a bonus… burpees!

Features:
HIT, Strength,
Intervals
Drill time:
40-49 minutes
Min. group size:
1+

Snakes & Ladders

Have some fun with your bootcampers with this group fitness version of the classic Snakes and Ladders game.

Features:
Conditioning, Game,
Gamified, Teambuilding
Drill time:
40-49 minutes
Min. group size:
2+

Your Neighbour Team Workout

Whose team will get rid of all 10 counters first in this whole body drill?

Features:
Conditioning, Game,
Circuit, Gamified, Reps, Teambuilding
Drill time:
20-29 minutes, 30-39 minutes
Min. group size:
10+

After the Roll 2.0

This is another version of After the Roll where the roll of the dice determines the starting exercise PLUS all exercises after that number OR before that number. Campers will always end on exercise 10 or exercise 1.

Features:
Strength,
Circuit
Drill time:
15-20 minutes
Min. group size:
1+

After The Roll

This is a dice workout where each roll of the dice determines how many stations they must complete.

Features:
Strength,
Circuit
Drill time:
20-29 minutes
Min. group size:
1+

Dice A + B = C

Roll your way through these 5 minute AMRAPs, leaving the rep count to the dice

Features:
Conditioning,
Bodyweight
Drill time:
20-29 minutes
Min. group size:
1+

Roll on Descending Ladders

This is a fun interactive workout that can be done with 1 or more people and a dice per group.

Features:
Conditioning, Game,
Circuit, Partner, Teambuilding
Drill time:
40-49 minutes
Min. group size:
1+

Lose Control

You really don’t want to ‘Lose Control’ so that you can be the first one finished!

Features:
Cardio, Conditioning,
Circuit, Gamified, Running
Drill time:
20-29 minutes
Min. group size:
2+

Things Are About To Get Dicey

It’s a bit Dicey in this 3 x 3 AMRAP!

Features:
Conditioning,
Circuit, Gamified
Drill time:
30-39 minutes
Min. group size:
2+

AFL Grand Final

Celebrate a quintessential Australian game with this challenging team workout.

Features:
Cardio, Conditioning,
Gamified, Teambuilding
Drill time:
40-49 minutes
Min. group size:
5+

The Diced Up Pyramid

Roll up! Roll up! The way you climb this pyramid is in the luck of the dice roll.

Features:
Conditioning,
Circuit, Gamified, Intervals, Teambuilding
Drill time:
15 minutes
Min. group size:
2+

Run and Roll

It’s a long way to the top, if you want to Run and Roll!

Features:
Warm Up,
Gamified, Running, Teambuilding
Drill time:
05 minutes, 10 minutes
Min. group size:
1+

Don’t Start Now

You can’t start straight away, but you’ll want to be the first finished!

Features:
Warm Up,
Gamified, Running
Drill time:
15 minutes
Min. group size:
2+

Count On The Dice

You can count on the dice to give them a good sweat sesh.

Features:
HIT,
Circuit
Drill time:
10 minutes, 20-29 minutes, 30-39 minutes
Min. group size:
1+

Dress Your Flag!

Your country’s flag is feeling a little naked and needs some hard work and team building to bring it back to its old self! This is a fun team building warm up or finisher. This particular flag I’m using is the United States flag with 50 stars and is great for an Independence Day Workout but you can use any flag and get creative, however this drill really is perfect for this particular flag.

Features:
Warm Up,
Gamified
Drill time:
10 minutes
Min. group size:
2+

Dice Tabata Switch It!

Roll the dice and see what Tabata set is going to draw the luck.

Features:
HIT,
Gamified, Intervals
Drill time:
05 minutes
Min. group size:
1+

How the Dice Falls

This is a fun individual or group workout that will be challenging and fun and clients will never know what they get! You may sub out for any exercises or even use as a warmup or finisher.

Features:
Finisher, Strength, Warm Up,
Circuit
Drill time:
20-29 minutes, 30-39 minutes, 40-49 minutes
Min. group size:
1+
  • 1
  • 2
  • 3
  • Next Page »

Copyright Bootcamp Ideas © 2023 · Lovingly built for trainers on Genesis Framework and WordPress by Kyle Wood · Privacy Policy · Terms of Use